我們要介紹的第一隻角色是犽宿浪人之道 (被動) 犽宿的暴擊機率加倍。除此之外,犽宿在移動時會鑄造護盾,被敵人或野怪擊中將觸發護盾。鋼鐵暴雪 的英文翻譯

我們要介紹的第一隻角色是犽宿浪人之道 (被動) 犽宿的暴擊機率加倍。除

我們要介紹的第一隻角色是犽宿浪人之道 (被動) 犽宿的暴擊機率加倍。除此之外,犽宿在移動時會鑄造護盾,被敵人或野怪擊中將觸發護盾。鋼鐵暴雪 (Q) 短暫延遲後,犽宿朝游標位置向前突刺,在 6 秒內共可使用 3 次。 第一次使用:對所有擊中的敵人造成 20/45/70/95/120(+1.0 物理攻擊)點物理傷害。 第二次使用:效果與第一次使用時相同。 第三次使用:犽宿擊出一道龍捲風,擊飛路徑上的敵人並造成 20/40/60/80/100(+1.0 物理攻擊)點物理傷害。 此技能和普攻一樣可以暴擊,對第一個擊中的目標會觸發命中效果。若在刃敵千軍(E)衝刺途中使用此技能,將會對周圍敵人造成傷害。 此技能的冷卻時間和施法延遲會受到額外攻速的影響,但不受技能冷卻時間減免影響。 冷卻:4 秒 射程:475風牆鐵壁 (W) 犽宿朝目標方向發出一道緩緩前進的風牆,持續 3.75 秒。風牆能阻擋所有發射攻擊,包括遠程普攻、指向和指定技能,但無法阻擋防禦塔的攻擊。 冷卻:26/24/22/20/18 秒 射程:400奪命氣息 (R) 犽宿瞬間移動到滯空的敵方英雄身邊,延長他們 1 秒滯空時間,並造成 200/300/400(+1.5 額外物理攻擊)點物理傷害。 施放此技能後,犽宿將直接回滿風湧;若暴擊則增加 50% 物理穿透,持續 15 秒,對敵人的額外物防有效。 施放此技能會重置鋼鐵暴雪(Q)的使用次數。 冷卻:80/55/30 秒 射程:1400
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原始語言: -
目標語言: -
結果 (英文) 1: [復制]
復制成功!
We want to introduce only the first k places role wave of personnel (passive) k places crit chance is doubled. In addition, while moving k places will cast shield, was hit by enemy creeps or will trigger the shield. After Blizzard steel (Q) short delay, k sink toward the forward thrusting cursor position, using a total of 3 times within 6 seconds. First Use: Inflicts 20/45/70/95/120 (+1.0 physical attack) Physical damage to all enemies hit. The second use: the same effect as when first used. Third use: k places a tornado hit the enemy to knock on the path and cause 20/40/60/80/100 (+1.0 physical attack) Physical damage. This skill and Pugong can still crit, hit the target on the first shot will trigger the effect. If you use this skill thousand armed enemy in the edge (E) sprint on the way, will cause damage to nearby enemies. This cooldown and cast delay is affected by extra attack speed, but not cooldown reduction impact. Cooling: 4 seconds Range: 475 Windwall iron wall (W) k emitted Windwall sink slowly advancing toward a target direction for 3.75 seconds. Wind wall can block all launch attacks, including remote Pugong, point and specify the skills, but can not stop the towers attack. Cooling: 26/24/22/20/18 seconds Range: 400 deadly atmosphere (R) sink k endurance instantly move to the enemy side hero, extend their one second hang time, and cause 200/300/400 ( additional physical attacks +1.5) physical damage. After the cast this skill, k veterans directly back to full wind Chung; if crit physical penetration increased by 50% for 15 seconds, the enemy of the extra physical defense effective. Steel cast this skill will be reset Blizzard (Q) of the frequency of use. Cooling: 80/55/30 seconds Range: 1400
正在翻譯中..
結果 (英文) 2:[復制]
復制成功!
The first role we're going to introduce is the double the chance of the sucea-crosses (passive) Cebu's Way of the Long Man. In addition, the shield is cast when it moves, and being hit by an enemy or wild monster will trigger the shield. After a brief delay in the Steel Blizzard (Q), The steel blizzard (Q) stabs forward toward the cursor position, using it three times in 6 seconds. First use: Physical damage at 20/45/70/95/120 (-1.0 physical attack) point for all hit enemies. Second use: The effect is the same as when you used it the first time. Third use: Cebu strikes a tornado, hits enemies on the path and causes 20/40/60/80/100 (-1.0 physical attack) point physical damage. This skill, like the general attack, can be hit hard, triggering a hit effect on the first hit target. Using this skill during a Sprint of The Blade Enemy (E) will cause damage to the surrounding enemies. The cooling time and cast delay of this skill are affected by additional attack speed, but not by skill cooling time relief. Cooling: 4 seconds Range: 475 wind wall iron wall (W) Suju until a slow forward wind wall in the direction of the target, lasting 3.75 seconds. The wind wall blocks all launch attacks, including long-range attacks, pointing, and assigning skills, but cannot block attacks on defense towers. Cooling: 26/24/22/20/18 Seconds Range: 400 Life-Saving Breath (R) Suddenly move to the enemy heroes in the air, extending their 1 second delay time, and causing 200/300/400 (-1.5 additional physical attack) point physical damage. When this skill is applied, the night will return directly to the storm surge, and if the storm is hit, it increases physical penetration by 50% for 15 seconds, effective against the enemy's additional material defenses. Applying this skill resets the number of uses of Steel Blizzard (Q). Cooling: 80/55/30 Seconds Range: 1400
正在翻譯中..
結果 (英文) 3:[復制]
復制成功!
The first character we're going to introduce is the double chance of critical hit of the passive kunsu. In addition, kunsu casts a shield when it moves, which will be triggered by enemies or monsters. After a short delay of steel Blizzard (q), kunsu lunges forward towards the cursor position, and can be used 3 times in 6 seconds. First use: causes damage to all enemies hit 20 / 45 / 70 / 95 / 120 (+ 1.0 physical attack) points of physical damage. The second use: the effect is the same as the first use. The third use: Yushu hits a tornado, flies the enemies in the path and causes 20 / 40 / 60 / 80 / 100 (+ 1.0 physical attack) points of physical damage. This skill can critical hit just like the common attack. It will trigger the hit effect on the first hit target. If you use this skill on the way of the edge enemy's thousand army (E) sprint, you will cause damage to the surrounding enemies. The cooldown and cast delay of this skill will be affected by the extra attack speed, but not by the skill cooldown reduction. Cooldown: 4 seconds range: 475 windwall iron wall (W) A wind wall is sent out to move slowly towards the target, lasting for 3.75 seconds. The wind wall can block all launching attacks, including long-range general attack, pointing and specified skills, but can't block the attack of the defense tower. Cooldown: 26 / 24 / 22 / 20 / 18 seconds range: 400 lethal breath (R) the wind wall moves to the side of the stagnant enemy hero in an instant, extending their 1 second stagnant time, and causes 200 / 300 / 400 (+ 1.5 extra physical attacks) points of physical damage. When this skill is used, Su will directly return to full blast; if critical hit, it will increase physical penetration by 50%, lasting for 15 seconds, which is effective for the enemy's extra defense. Casting this skill will reset the use of steel Blizzard (q). Leng however: 80 / 55 / 30 second range: 1400<br>
正在翻譯中..
 
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